4xTextures_GTAV_rgt-s_dither
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4xTextures_GTAV_rgt-s_dither
Scale: 4
Architecture: RGT
Architecture Option: RGT-S
Author: Philip Hofmann
License: CC-BY-0.4
Purpose: Restoration
Subject: Game Textures
Input Type: Images
Release Date: 08.05.2024
Dataset: GTAV_512_Textures
Dataset Size: 7061
OTF (on the fly augmentations): No
Pretrained Model: 4xTextures_GTAV_rgt-s
Iterations: 128'000
Batch Size: 6,4
GT Size: 128,256
Description: A model to upscale game textures, trained on GTAV Textures, handles jpg compression down to 80 and was trained with dithering. Basically the previous 4xTextures_GTAV_rgt-s model but extended to handle dithering.
Showcase:
Slow Pics 25 Examples
Training details (7)
- Date
- 2024-05-08
- Dataset
- GTAV_512_Textures
- Dataset size
- 7061
- Training iterations
- 128000
- Training batch size
- 4
- Training HR size
- 256
- Training OTF
- No

