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2xAoMR_mosr

2xMoSRby Helaman

Link to Github Release with more infos to the process

2xAoMR_mosr
Scale: 4
Architecture: MoSR
Architecture Option: mosr

Author: Philip Hofmann
License: CC-BY-0.4
Purpose: A 2x mosr upscaling model for game textures
Subject: Game Textures
Input Type: Images
Release Date: 21.09.2024 (dd/mm/yy)

Dataset: Game Textures from Age of Mythology: Retold
Dataset Size: 13'847
OTF (on the fly augmentations): No
Pretrained Model: 4xNomos2_hq_mosr
Iterations: 510'000
Batch Size: 4
Patch Size: 64

Description:

In short: A 2x game texture mosr upscaling model, trained on and for (but not limited to) Age of Mythology: Retold textures.

Since I have been playing Age of Mythology: Retold (casual player), I thought it would be interesting to train an single image super resolution model on (and for) game textures of AoMR, but this model should be usable for other game textures aswell. This is a 2x model, since the biggest texture images are already 4096x4096, I thought going 4x on those would be overkill (also there are already 4x game texture upscaling models, so this model can be used for similiar cases where 4x is not needed).

Model Showcase: Slowpics

Training details (7)
Date
2024-09-21
Dataset
Game Textures from Age of Mythology: Retold
Dataset size
13847
Training iterations
510000
Training batch size
4
Training HR size
128
Training OTF
No

Downloads

Model

Architecture
MoSR
Scale
2x
Color Mode

Rights

CC-BY-4.0
Private use
Commercial use
Distribution
Modifications
Credit required
State Changes
No Liability & Warranty
Disclaimer

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