How To Upscale
Mike Tyson's Punch Out

NES-Composite-2-RGB-Small

Takes composite/RF/VHS NES footage and attempts to restore it to RGB quality. Assumes footage has been properly deinterlaced via field duplication from 240p to 480p/720p/etc. Note that:

  • All footage was captured in 240p/480p/720p NTSC.
  • RGB footage was captured via an AV Famicom with the RGB Blaster via the Retrotink 2x or GBS Control.
  • The model was trained exclusively on individual frames, so it can't fix things like dropouts.
  • The even and odd fields of NES composite tend to be a bit...different from each other, so there will be some jitter at 60fps.
  • I don't have access to an NES Toploader, so I wouldn't expect it to fix the jailbars very well.

Compared to the OmniSR variant of this model, this version runs more quickly (despite the larger model file size), and should do a good job on footage captured directly from the console using composite. If your footage is from a VHS tape or was captured over RF, the slower OmniSR model is probably a better choice.

Revision History:

  • 1.5.0 (09/17/2025): Added "Small" version of model
ArchitectureCompact
Scale1x
Color Mode
LicenseMIT
Private use
Commercial use
Distribution
Modifications
Credit required
No Liability & Warranty
Disclaimer
Date2025-09-17
DatasetScreenshots of NES games
Dataset size198
Training iterations236330
Training batch size8
Training HR size128
Training OTFNo

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