Many preview images on this site are currently broken due to their original hosts being indefinitely offline. Work is underway to recover the affected images and rehost them somewhere reliable.

NES Composite to RGB

1xOmniSRby pokepress

Takes composite/RF/VHS NES footage and attempts to restore it to RGB quality. Assumes footage has been properly deinterlaced via field duplication from 240p to 480p/720p/etc. Note that:

  • All footage was captured in 240p/480p/720p NTSC.
  • RGB footage was captured via an AV Famicom with the RGB Blaster via the Retrotink 2x or GBS Control.
  • The model was trained exclusively on individual frames, so it can't fix things like dropouts.
  • The even and odd fields of NES composite tend to be a bit...different from each other, so there will be some jitter at 60fps.
  • I don't have access to an NES Toploader, so I wouldn't expect it to fix the jailbars very well.

Revision History:

  • 1.5.0 (06/29/2025): Applied additional augmentations to reduce overfitting. Also added a small amount of 720p training data.
  • 1.0.0 (11/03/2024): Initial release.
Training details (6)
Date
2025-06-29
Dataset
Screenshots of NES games
Dataset size
198
Training iterations
540000
Training HR size
128
Training OTF
No

Model

Architecture
OmniSR
Scale
1x
Color Mode

Rights

MIT
Private use
Commercial use
Distribution
Modifications
Credit required
No Liability & Warranty
Disclaimer

Similar models