NES Composite to RGB
by pokepress
Takes composite/RF/VHS NES footage and attempts to restore it to RGB quality. Assumes footage has been properly deinterlaced via field duplication from 240p to 480p. Note that:
- All footage was captured in 240p/480p NTSC.
- RGB footage was captured via an AV Famicom with the RGB Blaster via the Retrotink 2x.
- The model was trained exclusively on individual frames, so it can't fix things like dropouts.
- The even and odd fields of NES composite tend to be a bit...different from each other, so there will be some jitter at 60fps.
- I don't have access to an NES Toploader, so I wouldn't expect it to fix the jailbars very well.