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Purpose: Anti aliasing / Deblur
To eliminate aliasing and general artifacts caused by not enough resolution while bringing out details Im stopping its training here because it's getting worse, i think of some aligment issues by game's rendering pipeline + downscaling...
Training details (7)
- Date
- 2022-02-26
- Dataset
- 5K resolution shots from paladins rendered by 200% for hr and 37.5%(1080p) for lr then downscaled to 1080
- Dataset size
- 150
- Training iterations
- 9000
- Training epochs
- 1000
- Training batch size
- 8
- Training HR size
- 32
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